Sven


Gameplay

General Strategy

Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes.

Bio

Sven, the Rogue Knight
Play "May my enemies share the fate of the Shattered Helm."
Role: Carry / Disabler / Initiator / Durable / Nuker
Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Sven, the Rogue Knight Sven is the bastard son : Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father`s school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil`s Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.
Voice: David Scully ( Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage )

Videos

Abilities

Storm Hammer
Partially blocked by Linken`s Sphere. Partially pierces spell immunity. Play
Q
T
Ability
Target Unit
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Magical
Sven unleashes his magical gauntlet that deals damage and stuns enemy units.
Cast Animation: 0.3+0
Cast Range: 600
Effect Radius: 255
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 : 100/175/250/325
Stun Duration: 2
Cooldown symbol.png 13 (Talent 5)
Mana symbol.png 140
Partially pierces spell immunity. Cannot target spell immune units. When the projectile connects with a spell immune unit, it still affects other units within the radius.
Partially blocked by Linken`s Sphere. Blocked fully only when primary target. Blocked upon impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
The Rogue Knight`s iron gauntlet, taken from the school of his father, strikes his foes to their core.

Notes:

  • The targeting reticule must be centered over an enemy unit.
  • Disjointing it completely nullifies the effects, including the area stun and damage.
  • Sven`s sword emits some particles during the cast time, visible to everyone.


Great Cleave
Not a Unique Attack Modifier. Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
W
C
Ability
Passive
Affects
Enemies
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2
Physical
Sven strikes with great force, cleaving all nearby enemy units with his attack.
Starting Radius: 150
Distance: 570
End Radius: 300
Cleave Damage: 30%/42%/54%/66%
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.

Notes:

  • The complete area is shaped like an isosceles trapezoid in front of Sven.
  • Fully stacks with other sources of cleaves. Each source of cleave works completely independent.
  • Despite the visual effect, cleave damage is applied instantly in the whole area.


Warcry
Pierces spell immunity. Play
E
W
Ability
No Target
Affects
Allies
Sven`s Warcry heartens his allies for battle, increasing their movement speed and armor. Lasts 8 seconds.
Cast Animation: 0+0
Effect Radius: 900
Move Speed Bonus: 12%
Armor Bonus: 5/10/15/20
Buff Duration: 8
Cooldown symbol.png 32/26/20/14
Mana symbol.png 25
Modifiers
Buff Warcry: Dispellable with any dispel.
Calling a few lines from the Vigil Codex fortifies Sven`s obedience to his rogue code. So poetic!

Notes:


God`s Strength
Cannot be used by illusions. Pierces spell immunity. Play
R
R
Ability
No Target
(Upgradable by Aghanim`s Scepter.Aura)
Affects
Self
(Upgradable by Aghanim`s Scepter.Allied Heroes)
Sven channels his rogue strength, granting bonus damage for 25 seconds.
Cast Animation: 0.3+0
Allies Bonus Radius: 0 (Upgradable by Aghanim`s Scepter. 900)
Self Attack Damage Bonus: 80%/120%/160%
Self Strength Bonus: 12/24/36
Allies Attack Damage Bonus: 0 (Upgradable by Aghanim`s Scepter. 75%/100%/125%)
Duration: 25
Cooldown symbol.png 80
Mana symbol.png 100/150/200
Upgradable by Aghanim`s Scepter. God`s Strength grants bonus damage to allies in a 900 radius.
Modifiers
Buff Gods Strength: Undispellable.
Buff Gods Strength Child: Undispellable.
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.

Notes:

  • Only increases base damage and that given by the primary attribute of Sven. Raw bonus damage is not increased.
  • Checks Sven`s main attack damage periodically and adapts the attack damage bonus instantly.
  • The strength bonus effectively grants Sven 240/480/720 health, 0.72/1.44/2.16 health regeneration and 12/24/36 attack damage.
    • The damage from the strength gets further increased to 21.6/52.8/93.6 by the God`s Strength damage bonus, since it is attributes-based damage.
  • The effect added by Aghanim`s Scepter is an aura, which is only active while God`s Strength is active.
    • The aura places the Gods Strength Child buff on allied heroes, which lingers for 0.5 seconds.
    • The bonus attack damage is based on the main attack damage of the affected allies, and not on Sven`s own attack damage.
    • Just like for Sven, the affected allies` current main attack damage is periodically checked, and the bonuses adapted instantly.
    • The aura treats creep-heroes as heroes, thus it fully affects them.


Info

Hero Strategy   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Gameplay 1.1 Carry 1.2 Support 2 Ability dota2 Counters   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Bad against... 1.1 Others 1.2 Items 2 Equipment   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Most of Sven s equipment turns red when using God s dota2 Gear   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     This is a list of cosmetic items that reflects dota2 Responses   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Voice responses Hero responses Abaddon Alchemist Ancient Apparition Anti-Mage Sounds   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     v • d • e  Dota 2 Sounds Hero Sounds Abaddon Alchemist Ancient Apparition Lore   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Sven, the Rogue Knight Sven is the bastard son Old Abilities   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Storm Bolt (pre 6.60) PlayQT AbilityTarget Unit AffectsEnemies DamageMagical dota2 Changelogs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Contents 1 Version history 2 Patch history Version history dota2 Known Bugs   Hero   Strategy   Counters   Equipment   Gear   Responses   Sounds   Lore   Old Abilities   Changelogs   Known Bugs     Storm Hammer edit] Storm Hammer uses the wrong AoE
Sven
Strength primary attribute symbol.png
23 + 3
Agility attribute symbol.png
21 + 2
Intelligence attribute symbol.png
16 + 1.3
Level Base 1 15 25
Health “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 200 660 1500 2100
H. Regen “ Play Life becomes death becomes new life. As it should be.  Click to listen— Treant Protector ” Health (also known as HP, which can be short for: health pool or health points) represents the life dota2 0 1.38 3.9 5.7
Mana Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 75 251 449 592
M. Regen Play Out of mana! “ Play It s a new age of magic! Click to listen— Keeper of the Light ” Mana (also known as MP, which is short for mana points) represents the magic power of a dota2 0.01 0.65 1.38 1.9
Damage Attack damage is the amount of damage a unit is dealing with an unmodified basic attack; the base values are different for every hero. The total attack damage of a unit is the sum of dota2 41‒43 64‒66 106‒108 136‒138
Armor Armor is an attribute shared by all units. Armor is used to determine the amount of damage reduction (or amplification if an armor value is negative) a unit takes from physical damage sources. Higher armor dota2 2 5 9 11.86
Spell Dmg   Spell damage   Spell damage sources     Spell damage is all damage which is not dealt by physical attacks. This includes all spells which deal magical, physical or pure damage. Even the damage dota2 0% 1.14% 2.44% 3.37%
Att / Sec The frequency with which units attack is measured in attack speed. A unit s attack speed can be modified by items, agility, abilities, and auras. Contents 1 Base attack time 2 Attack speed representation 3 Attack dota2 0.55 0.67 0.82 0.93
Movement Speed DPS multiplier when chasing Minimum (pursuer MS / target MS) Ratio for Maximum Chase DPS Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move. Movement speed dota2 290
Turn Rate Turn rate is the speed at which a unit can turn. When moving to a location, a unit first turns to face that location, then begins walking. Similarly, when targeting another unit with an attack 0.6
Vision Range Vision changes around while the hero moves. Vision describes what a unit can and cannot see from its current location and state. Places a unit cannot see are filled with the Fog of War, a dota2 1800/800
Attack Range Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by 150
Projectile Speed Instant
Attack Animation Every unit in Dota 2 has an attack animation. In mechanical terms, this is a delay between when an attack command is issued, and damage is dealt (in the case of melee units) or a 0.4+0.3
Base Attack Time 1.8
Magic resistance Magic resistance is an attribute of heroes, similar to armor. Instead of reducing physical damage, it reduces magical damage. All heroes, except for Meepo and Visage, possess 25% magic resistance from their armor type. This dota2 25%
Collision Size 24
Legs 2

Sven, the Rogue Knight, is a versatile melee Attack range is the range at which a hero may perform his or her basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by strength Strength is the attribute that grants health and health regeneration. For each point of strength a hero gets: 20 Health 0.06 Health regeneration Additionally, strength heroes also get 1 attack damage per strength point. To dota2 hero   Main   Mechanics   Attributes Table   Release Dates   Grid Layout     Heroes are the essential element of Dota 2, as the course of the match is dependent on their intervention. During dota2 with superior physical power coupled with powerful utility abilities. He can fulfill various roles, but is often played as a semi-carry due to his high utility even without items. He possesses a versatile arsenal, from Warcry, which grants armor that can be used for escaping as well as pushing, to the throwable Storm Hammer that stuns enemies around the targeted unit. With enough items, Sven has the potential to be a strong late-game carry The heroes in Dota 2 are defined by the roles that they are suited to play as a combination of their attributes, abilities, and items, and the ways that these shape the game. Although the dota2 due to his ultimate, which increases his damage, making him hit up to three times as hard, which can then be used in conjunction with his Great Cleave to secure multiple kills with just a few swings of his sword. This immense power granted to him solely by his ultimate makes him one of strongest late-game carries in the game, and arguably the strongest semi-carry of all, as his killing presence remains even if he decides to build more supportive and tanky utility items. A truly frightening enemy to go up against if farmed, strong and versatile, Sven is a solid addition to almost every team composition.

Talents

Hero Talents
-8s Storm Hammer Cooldown 25 +65 Damage
20% Evasion 20 +30 Attack Speed
+8 All Stats 15 +20 Movement Speed
+225 Mana 10 +6 Strength attribute symbol.png Strength
Notes:
  • Upgrading mana increases maximum mana capacity and keeps the current mana percentage.
  • The evasion stacks multiplicatively with other sources of evasion.
  • The attack damage is added as bonus attack damage, and therefore does not benefit illusions.

Recommended items

Starting:

  • Iron Branch gives Sven much needed stats, also additional regeneration combined with Tango.
  • Tangos are needed for early health regeneration.
  • Healing Salve gives rapid health regeneration, at a higher cost.
  • Stout Shield helps Sven deal with harassment in lane.
  • Enchanted Mango gives burst mana replenish which allows for an additional Storm Hammer in a pinch.
  • Quelling Blade can be picked up to help Sven last hit more efficiently.
  • Clarity potions can be useful due to Sven`s small mana pool and large mana cost on Storm Hammer, and is more likely bought by a supportive Sven.

Early-game:

  • Poor Man`s Shield is a upgrade from Stout Shield and help Sven tank harassment in forms of attack.
  • Boots of Speed increases Sven`s moderate movement speed, allows him to attack a few more times while chasing and escape.
  • Magic Stick is a good choice when faced with heavy lane harassment in forms of skills.
  • Soul Ring is sometimes bought so that Sven can use Storm Hammer more frequently.

Core:

  • Magic Wand is a good choice to consolidate Magic Stick`s functionality and the minor attribute boosts when starting with Iron Branches.
  • Power Treads synergize well with Sven`s build due to the bonuses in attack speed and its requirement of Belt of Strength.
  • Black King Bar is the most important core item for Sven. It is his only defense against disables, and provides a good boost to Sven`s strength and damage. However sometimes the item could be purchased later since it does not increase your farm speed.

Situational:

  • Drum of Endurance will enable Sven to quickly get into combat and survive teamfights. It can be bought if Sven`s early game does not go well enough to afford bigger items.
  • Mask of Madness compensates for his low attack and move speed. With lifesteal, Sven can recover his health with just a few hits on the enemy.
  • Armlet of Mordiggian is a good early teamfight item as it provides overall growth in damage and attack speed as well as additional health and armor while active. Its active could be switched twice in quick succession in a pinch to gain additional health.
  • Echo Sabre essentially acts as a crit, allowing Sven`s burst to increase significantly for a cheap price. With Daedalus, Echo Sabre gives Sven twice the chance to crit.
  • Helm of the Dominator is an alternative to Mask of Madness, providing more stats than speed, and also allowing Sven to dominate a creep and use them to stack camps with it, allowing him to farm quickly thanks to his cleave.
  • Blink Dagger greatly improves Sven`s mobility, allowing him to initiate teamfights as well as gank unsuspecting enemies, which can make a big difference in game outcomes.
  • Sange and Yasha is an easy item to build if Sven is struggling to build up gold. Its extra movement speed and slow makes it harder for enemies to kite Sven.
  • Daedalus is the attack damage item Sven needs, as it gives Sven the critical chance that allows him to destroy enemies in just a few hits.
  • Monkey King Bar is often necessary to counter heroes who purchase evasion items against Sven.
  • Moon Shard grants a huge boost in attack speed. Though largely lacking in utility and thus exceeded in usefulness by several other choices, a Moon Shard is a powerful luxury item that ensures Sven`s continued dominance in a winning game. As Moon Shard can be consumed to permanently add attack speed, it does not need to take up a useful item slot that most other lategame items do.
  • Assault Cuirass can be considered in the late game, as the negative armor debuff, attack speed and massive armor gain allow for Sven to truly become a tank.
  • Heart of Tarrasque not only provides Sven with much better survivability, it also gives a lot strength bonus, which greatly increases the damage from God`s Strength.
  • Satanic provides Sven with a good amount of survivability and damage. The active synergizes well with Sven`s high damage, ensuring that he will be able to get back into full health should he be allowed to continue attacking.
  • Boots of Travel is a natural pickup in late game.


Audio

History

Equipment

Sven, the Rogue Knight

Recommended Roles
Carry Disabler Initiator Durable Nuker

Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father`s school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil`s Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Abilities

Storm Hammer
Ability: Unit Target
Affects: Enemy Units
Damage: Magical
Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area.
QT
140
13
Damage:
Stun Duration:
Radius:
Cast Range:
Talent Cooldown:
₠100 / 175 / 250 / 325
₠2
₠255
₠600
7
Affected By:₠
The Rogue Knight`s iron gauntlet, taken from the school of his father, strikes his foes to their core.
Notes
  • The projectile travels at a speed of 1000.
  • If disjointed, the damage and stun are not applied to the area.
  • If hitting a hidden unit, the damage and stun are still applied to the area.
  • Blocked by Spell Immunity. Area of effect still bursts.
  • Blocked by Linken`s Sphere on primary target.
Great Cleave
Ability: Passive
Affects: Enemy Units
Sven strikes with great force, cleaving all nearby enemy units with his attack. Cleave damage is reduced by armor type but not by armor value.
WC
Cleave Damage:
Radius:
Distance:
₠30% / 42% / 54% / 66%
₠150 growing to 300
₠550
Affected By:₠
The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.
Notes
  • Disabled by Break.
Warcry
Ability: No Target
Affects: Allied Units
Sven`s Warcry heartens his allies for battle, increasing their movement speed and armor.
EW
25
32 / 26 / 20 / 14
Bonus Armor:
Bonus Movement Speed:
Radius:
Duration:
₠5 / 10 / 15 / 20
₠12%
₠900
₠8
Affected By:₠
Calling a few lines from the Vigil Codex fortifies Sven`s obedience to his rogue code. So poetic!
Notes
  • An armor icon and electric yellow effect are visible on Sven and allies affected by this buff. This is also seen by enemies.
  • Can be purged.
God`s Strength
Ability: No Target
Affects: Self
Sven channels his rogue strength, granting bonus damage.
Upgradeable by Aghanim`s Scepter to provide an aura for Sven`s allies.
RR
100 / 150 / 200
80
Bonus Damage:
Duration:
Aura Ally Bonus:
Aura Radius:
₠100% / 150% / 200%
₠25
75% / 100% / 125%
900
With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.
Notes
  • Only increases base damage.
  • Aura damage increase is based on allied unit`s base damage, not Sven`s.
  • Aura only affects heroes and units that are treated as heroes, such as Warlock`s Golem and Spirit Bear.
  • The aura does not affect Sven himself.
  • Sven`s illusions are not affected by God`s Strength. They also do not provide the aura and are not affected by the aura.
  • Sven`s body turns red for the duration of God`s Strength.

Talent Tree

Talent Tree
-6s Storm Hammer Cooldown 25 +65 Damage
15% Evasion 20 +30 Attack Speed
+8 All Stats 15 +20 Movement Speed
+200 Mana 10 +6 Strength

Recommended Items

Standard Build
Starting Items Early Game Core Items Situational Items

Overview


Sven is a strong carry that can wear down teams extremely fast thanks to his Great Cleave and God`s Strength. In combination with Daedalus and his ultimate: God`s Strength, he can tear through foes in a few seconds and completely carry the team on his own. With his ranged stun and Warcry, Sven can keep foes in place to take his massive damage to the fa