Jungle Giants


How to get

Jungle Giants can be obtained through Journey to Un`Goro  "We re almost there. Quiet down, everyone.  "This is not like any of our previous expeditions. This will be far more... ambitious. We re stepping into a land of primordial wonders, infused with astonishing elemental energies. The hearthstone card packs Card pack concept art Card packs are items that players can open to acquire cards for filling a player s collection. Only card packs for the current Standard format sets are available for purchase in the hearthstone , through crafting Crafting mode, in Standard format mode The crafting system is an element of Hearthstone that allows players to directly create new cards. It can be accessed through the My Collection screen. Crafting consumes Arcane Dust hearthstone , or as an Arena A video explaining the Arena in Hearthstone made by the Curse Gamepedia @@@#@@@YouTube(youtube.com)###@### Channel. The Arena is a game mode where players compete against each other using specially constructed decks to earn substantial rewards. It hearthstone reward.

Card Crafting cost Disenchanting
Jungle Giants 1600 400
Golden Golden cards often add movement and visual effects, like with this golden Piloted Shredder "Golden" redirects here. For information on golden heroes, see Golden heroes. Golden cards are special, rarer versions of cards. Each card hearthstone Jungle Giants 3200 1600

Info

Jungle Giants is a legendary Rarity is a rough measure of the quality and scarcity of a card. Cards of higher rarity are typically more powerful and more useful, but are harder to find and more expensive to craft. There hearthstone druid The  Druid is one of the nine classes in Hearthstone: Heroes of Warcraft, represented by Malfurion Stormrage Heroes edit | edit source] Contents 1 Heroes 2 Background 3 Hero Power 4 Unique mechanics 5 Strategy hearthstone spell Fireball, a simple mage spell. It costs 4 mana, dealing 6 damage to a chosen target. Spell cards are cards that can be played to trigger a one time effect or ability, described in the hearthstone card, from the Journey to Un`Goro  "We re almost there. Quiet down, everyone.  "This is not like any of our previous expeditions. This will be far more... ambitious. We re stepping into a land of primordial wonders, infused with astonishing elemental energies. The hearthstone set.

Videos

Strategy

As straightforward as this quest and its reward may be, it may be the most difficult quest to make actual use of. Assuming that you summon one 5-attack minion each turn, starting with turn three, you will finish this quest by turn seven and summon Barnabus by turn eight, then draw your first discounted minion by turn nine. By then, you already have enough mana to cast virtually any card in your deck. In other words: This quest is only useful if your deck intends to do things that cost more than ten mana. On the other hand, it allows you to do just that, so if you plan your deck accordingly, the payoff can be tremendous.

The real benefit of having your minions cost nothing is that you can play as many of them in one turn as you like, creating a huge tempo-advantage Tempo is an unofficial term that describes which way the "momentum" of a match is going, as well as a label for decks which aim to keep tempo on their side. It is one of . If your strategy only relies on topdecking Top deck is a card-game slang term that typically refers to the card that has just been drawn from the top of the deck. The term can also be used as a verb; a player , you will not make any use of your quest reward, since you can only play one card a turn (which you can play anyway as established before). With this in mind, Jungle Giants is suited best for a deck with lots of draw-effects For the game conclusion where neither player wins, see Draw Card draw is a term used to refer the process or mechanic of drawing additional cards from the top of the deck, and adding them hearthstone . Nourish Nourish Set: Classic Type: Spell Class: Druid Rarity: Rare Cost: 5 Abilities: Choose One, Draw cards Tags: Mana-related Choose One - Gain 2 Mana Crystals; or Draw 3 cards.Druids take nourishment from many things: the hearthstone is an obvious choice, but card-draw-effects on minions are also worth considering. Ancient of Lore Ancient of Lore Set: Classic Type: Minion Class: Druid Rarity: Epic Cost: 7 Attack: 5 Health: 5 Abilities: Choose One, Draw cards, Restore Health Choose One - Draw a card; or Restore 5 Health.Go ahead, hearthstone is especially usefull because it also helps fulfilling the quest in the first place.

Note that Barnabus only discounts cards that are in your deck as you summon him. Any minions in your hand will remain unchanged. Also, cards that are generated in your hand will not be discounted.

Generated cards

Barnabus the Stomper(55539).png

Notes

Trivia

  • During the expansion`s teaser period, the art for this card was shown as an old-fashioned photograph, alongside the text, "Journey out with five others searching for the legendary Barnabus!"

Gallery

Jungle Giants, full art