Info
Mech is a type Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion of minion Bloodfen Raptor, a simple minion card. A Beast-type minion, it has 3 Attack, 2 Health and a mana cost of 2. Minions are persistent creatures on the battlefield that will fight for their hero. Minion , depicting mechanical constructs ranging from piloted vehicles to fully sentient mechanical beings.
For a list of cards featuring mechanical constructs, see Mechanical art This page lists cards with card art depicting mechanicals and mechanical objects. Contents 1 Lore 2 Cards 2.1 Mechanicals 2.2 Mechanical art Lore edit | edit source] From Wowpedia: Mechanicals are a type of constructed .
Synergies
The following cards have direct synergies related to Mechs.
Name | Rarity | Class | Type | Subtype | Cost | Atk | HP | Effect |
---|---|---|---|---|---|---|---|---|
Cogmaster | Common | Neutral | Minion | General | 1 | Has +2 Attack while you have a Mech. | ||
Mechwarper | Common | Neutral | Minion | Mech | 2 | 2 | 3 | Your Mechs cost (1) less. |
Tinkertown Technician | Common | Neutral | Minion | General | 3 | 3 | 3 | Battlecry: If you control a Mech, gain +1/+1 and put a Spare Part in your hand. |
Junkbot | Epic | Neutral | Minion | Mech | 5 | 1 | 5 | Whenever a friendly Mech dies, gain +2/+2. |
Gazlowe | Legendary | Neutral | Minion | General | 6 | 3 | 6 | Whenever you cast a 1-mana spell, add a random Mech to your hand. |
Metaltooth Leaper | Rare | Hunter | Minion | Mech | 3 | 3 | 3 | Battlecry: Give your other Mechs +2 attack. |
Goblin Blastmage | Rare | Mage | Minion | General | 4 | 5 | 4 | Battlecry: If you control a Mech, deal 4 damage randomly split among enemy characters. |
Iron Sensei | Rare | Rogue | Minion | Mech | 3 | 2 | 2 | At the end of your turn, give another friendly Mech +2/+2. |
Cogmaster`s Wrench | Epic | Rogue | Weapon | General | 3 | 1 | 3 | Has +2 Attack while you have a Mech. |
Powermace | Rare | Shaman | Weapon | General | 3 | 3 | 2 | Deathrattle: Give a random friendly Mech +2/+2. |
Fel Cannon | Rare | Warlock | Minion | Mech | 4 | 3 | 5 | At the end of your turn, deal 2 damage to a non-Mech minion. |
Screwjank Clunker | Rare | Warrior | Minion | Mech | 4 | 2 | 5 | Battlecry: Give a friendly Mech +2/+2. |
Strategy
Many Mech cards featureSpecial attraction substantial synergy, generally granting the player additional effects if they already own a Mech. In contrast to "swarming" synergies such as Murloc Murlocs are a type of minion, best known for their swarming gameplay and board-wide synergy. Relatively weak in isolation, their low mana cost allows them to quickly flood the board, with their synergistic effects causing or Beast Beasts are a type of minion especially associated with hunters, and to a lesser extent druids. Hunters have a variety of class-specific Beast minions as well as specific ability cards which benefit Beasts. Beasts are , where it is often desirable to have as many minions of that type on the board as possible (e.g. Timber Wolf Timber Wolf Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 1 Attack: 1 Health: 1 Tags: Beast-related, Ongoing effect Your other Beasts have +1 Attack.Other beasts totally dig hanging out with timber wolves.See this , Starving Buzzard Starving Buzzard Set: Basic Type: Minion Subtype: Beast Class: Hunter Cost: 5 Attack: 3 Health: 2 Abilities: Draw cards Tags: Beast-related, Summoning-related, Triggered effect Whenever you summon a Beast, draw a card.If you feed him, , Old Murk-Eye), Mech synergy generally only requires a single friendly Mech. This makes it easier to add Mech synergy into decks without major alterations.
Videos
Background
Mechs are mechanical constructs. They may exhibit intelligence and apparent sentience, including complex personalities and emotions. Usually constructed by either goblins Goblins are infamous for their explosive inventions Goblins are small green humanoids known for their heavily commerce-oriented society, flexible morals, and surprisingly effective - if often fatally flawed - inventions. Goblins place personal profit above or gnomes A gnomish inventor working on some mind control technology Gnomes are a diminutive race of humanoids, known for their remarkable intellect, their engineering and mechanical prowess, and their impressive if unpredictable inventions. In Hearthstone they , Mechs are at the heart of the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes expansion.
Official
- Goblins and gnomes are notorious inventors who create incredible mechanized constructs by combining their keen intellect, some spare parts, and a little elbow grease. While goblin mechanical constructs may have a penchant for exploding and gnomish devices may turn you into a chicken, sometimes these pint-sized inventors manage to get something functioning as intended. Inconceivable!
- From harvest golems to fel-spewing cannons, these “mechs” that have been engineered by both goblins and gnomes play a vital role in the struggle to see which diminutive race of engineers ultimately comes out on top. The top of what remains to be seen.
- If there’s one thing goblins and gnomes do well, it’s making sure their individual mechs are compatible with the other mechs they build, regardless of what the end result may look like.
Notes
- There is no reward The card set interface Card sets are categories into which collectible cards are divided, reflecting how they can be obtained, and determining whether they are eligible for use in Standard format. Card set does not for collecting all Mech cards.
- There is currently no negative Mech synergy in the game, meaning the presence of a friendly Mech will not grant the opponent any special advantage or opportunity to counter, outside of mind control effects Mind control effects or control effects are effects which allow a player to seize control of an enemy minion. Controlled minions are treated as belonging to the controlling player for all purposes, can be directed .
Collectible
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of listings, see Mech/Wild format This page lists all Mechs and related cards available in Wild format. For information on the Mech minion type itself, and card lists for Standard format, see Mech. Contents 1 Mechs 1.1 Collectible 1.2 Uncollectible
Collectible Collectible cards are cards which are available for players to collect and use in their decks. The majority of all playable cards are collectible cards. Players can view their collectible card collection through the collection minions can be collected Browsing the collection, in Standard format mode Accessing the collection from the main menu. The collection manager, also known as the collection, is where a player can go to view their collection of cards, construct by players and added to decks.
Uncollectible
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of listings, see Mech/Wild format This page lists all Mechs and related cards available in Wild format. For information on the Mech minion type itself, and card lists for Standard format, see Mech. Contents 1 Mechs 1.1 Collectible 1.2 Uncollectible
Uncollectible Uncollectible cards are cards which although available in-game cannot be collected by players. While these cards are often playable and obtainable by players in the course of a match, they cannot be added to players minions cannot be collected by players or directly placed into decks. Be that as it may, they can be obtained during play through the effects of other cards.
Name / Desc | Rarity | Subtype | Class | Cost | Atk | HP | Description | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Damaged Golem Damaged Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 2 Health: 1 See this card on Hearthpwn data page] Damaged Golem is an uncollectible minion summoned by Harvest Golem s Deathrattle. For | Common | Mech | Any | 1 | 2 | 1 | |||||||||||||
Mechanical Dragonling Mechanical Dragonling Set: Basic Type: Minion Subtype: Mech Cost: 1 Attack: 2 Health: 1 See this card on Hearthpwn data page] Mechanical Dragonling is an uncollectible neutral minion that is summoned by the Battlecry of | Common | Mech | Any | 1 | 2 | 1 | |||||||||||||
Showing all 2 cards |
Cards that generate Mechs
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of listings, see Mech/Wild format This page lists all Mechs and related cards available in Wild format. For information on the Mech minion type itself, and card lists for Standard format, see Mech. Contents 1 Mechs 1.1 Collectible 1.2 Uncollectible
These cards bring new Mechs into play through their card text.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragonling Mechanic Dragonling Mechanic Set: Basic Type: Minion Cost: 4 Attack: 2 Health: 4 Abilities: Battlecry, Summon Tags: Mech-generating Battlecry: Summon a 2/1 Mechanical Dragonling.She is still working on installing the rocket launcher add-on for Mr. Bitey.See | Common | Minion | Any | 4 | 2 | 4 | Battlecry: Summon a 2/1 Mechanical Dragonling.She is still working on installing the rocket launcher add-on for Mr. Bitey. | ||||||||||||
Harvest Golem Harvest Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 3 Attack: 2 Health: 3 Abilities: Deathrattle, Summon Tags: Mech-generating Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port | Common | Minion | Mech | Any | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port two. Shutting down." | |||||||||||
Showing all 2 cards |
Related cards
- For Wild format Wild format or Wild is one of Hearthstone s two game formats, the other being Standard format. Wild format appears in game modes in which players are allowed to play decks without the deck restrictions of listings, see Mech/Wild format This page lists all Mechs and related cards available in Wild format. For information on the Mech minion type itself, and card lists for Standard format, see Mech. Contents 1 Mechs 1.1 Collectible 1.2 Uncollectible
Trivia
The Mech type was introduced with the Goblins vs Gnomes "Goblins and gnomes… goblins and gnomes! Both are super-brilliant - but you would never know! Everything they seem to make is faulty or explodes… Perfecting imperfection - goblins and gnomes!" Wild format Goblins vs Gnomes expansion Expansions are major card set additions to the game of Hearthstone. Expansions introduce large amounts of cards into the game, in contrast to adventures, 1] with expansions featuring around 130-145 new cards and adventures only in 8th Dec. 2014. As well as introducing 45 new Mechs, the expansion also saw 9 cards converted from general minions to Mechs: Harvest Golem Harvest Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 3 Attack: 2 Health: 3 Abilities: Deathrattle, Summon Tags: Mech-generating Deathrattle: Summon a 2/1 Damaged Golem."Overheat threshold exceeded. System failure. Wheat clog in port , Damaged Golem Damaged Golem Set: Classic Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 2 Health: 1 See this card on Hearthpwn data page] Damaged Golem is an uncollectible minion summoned by Harvest Golem s Deathrattle. For , Alarm-o-Bot, Demolisher Demolisher Set: Classic Type: Minion Subtype: Mech Rarity: Rare Cost: 3 Attack: 1 Health: 4 Abilities: Deal damage Tags: Random, Triggered effect At the start of your turn, deal 2 damage to a random enemy.Laying , Mechanical Dragonling Mechanical Dragonling Set: Basic Type: Minion Subtype: Mech Cost: 1 Attack: 2 Health: 1 See this card on Hearthpwn data page] Mechanical Dragonling is an uncollectible neutral minion that is summoned by the Battlecry of , and all of Gelbin Mekkatorque Gelbin Mekkatorque Set: Hall of Fame Type: Minion Rarity: Legendary Cost: 6 Attack: 6 Health: 6 Abilities: Battlecry, Summon Tags: Mech-generating, Random Battlecry: Summon an AWESOME invention.He s the leader of the gnomes, and an incredible `s inventions: Repair Bot Repair Bot Set: Hall of Fame Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 0 Health: 3 Abilities: Restore Health Tags: Damaged-related, Triggered effect At the end of your turn, restore 6 Health to , Emboldener 3000 Emboldener 3000 Set: Hall of Fame Type: Minion Subtype: Mech Rarity: Common Cost: 1 Attack: 0 Health: 4 Tags: Triggered effect At the end of your turn, give a random minion +1/+1.See this card on , Homing Chicken and Poultryizer.
Mech cards
The following cards belong to the subtype Mech.
Name | Rarity | Class | Effect | |||
---|---|---|---|---|---|---|
Alarm-o-Bot | Rare | Neutral | 3 | 0 | 3 | At the start of your turn swap this minion with a random one in your hand |
Anima Golem | Epic | Warlock | 6 | 9 | 9 | At the end of each turn, destroy this minion if it’s your only one. |
Annoy-o-Tron | Common | Neutral | 2 | 1 | 2 | Taunt. Divine Shield |
Anodized Robo Cub | Common | Druid | 2 | 2 | 2 | Taunt. Choose One - +1 Attack; or +1 Health. |
Antique Healbot | Common | Neutral | 5 | 3 | 3 | Battlecry: Restore 8 Health to your hero. |
Arcane Nullifier X-21 | Rare | Neutral | 4 | 2 | 5 | Taunt, Can`t be targeted by spells or Hero Powers. |
Blingtron 3000 | Legendary | Neutral | 5 | 3 | 4 | Battlecry: Equip a random weapon for each player |
Boom Bot | Neutral | 1 | 1 | 1 | Deathrattle: Deal 1-4 damage to a random enemy. | |
Clockwork Giant | Epic | Neutral | 12 | 8 | 8 | Costs (1) less Mana for each card in your opponent`s hand. |
Clockwork Gnome | Common | Neutral | 1 | 2 | 1 | Deathrattle: Put a Spare Part in your hand. |
Clockwork Knight | Common | Neutral | 5 | 5 | 5 | Battlecry: Give a friendly Mech +1/+1. |
Cobalt Guardian | Rare | Paladin | 5 | 6 | 3 | Whenever you summon a Mech, gain Divine Shield. |
Corrupted Healbot | Rare | Neutral | 5 | 6 | 6 | Deathrattle: Restore 8 Health to the enemy hero. |
Damaged Golem | Common | Neutral | 1 | 2 | 1 | |
Demolisher | Rare | Neutral | 3 | 1 | 4 | At the start of your turn, deal 2 damage to a random enemy. |
Emboldener 3000 | Common | Neutral | 1 | 0 | 4 | At the end of your turn, give a random minion +1/+1. |
Enhance-o Mechano | Epic | Neutral | 4 | 3 | 2 | Battlecry: Give your other minions Windfury, Taunt, or Divine Shield. (at random) |
Explosive Sheep | Common | Neutral | 2 | 1 | 1 | Deathrattle: Deal 2 damage to all minions. |
Fel Reaver | Epic | Neutral | 5 | 8 | 8 | Whenever your opponent plays a card, discard the top 3 cards of your deck. |
Flame Leviathan | Legendary | Mage | 7 | 7 | 7 | When you draw this, deal 2 damage to all characters. |
Flying Machine | Common | Neutral | 3 | 1 | 4 | Windfury |
Foe Reaper 4000 | Legendary | Neutral | 8 | 6 | 9 | Also damages the minions next to whomever he attacks. |
Force-Tank MAX | Common | Neutral | 8 | 7 | 7 | Divine Shield |
Goblin Auto-Barber | Common | Rogue | 2 | 3 | 2 | Battlecry Give your weapon +1 Attack. |
Gorillabot A-3 | Common | Neutral | 4 | 3 | 4 | Battlecry: If you control another Mech, Discover a Mech. |
Harvest Golem | Common | Neutral | 3 | 2 | 3 | Deathrattle: Summon a 2/1 Damaged Golem |
Homing Chicken | Common | Neutral | 1 | 0 | 1 | At the start of your turn, destroy this minion and draw 3 cards. |
Iron Juggernaut | Legendary | Warrior | 6 | 6 | 5 | Battlecry: Shuffle a Mine into your opponent’s deck. When drawn, it explodes for 10 damage. |
Iron Sensei | Rare | Rogue | 3 | 2 | 2 | At the end of your turn, give another friendly Mech +2/+2. |
Jeeves | Rare | Neutral | 4 | 1 | 4 | At the end of each player`s turn, that player draws until they have 3 cards. |
Junkbot | Epic | Neutral | 5 | 1 | 5 | Whenever a friendly Mech dies, gain +2/+2. |
Mech-Bear-Cat | Rare | Druid | 6 | 7 | 6 | Whenever this minion takes damage, add a Spare Part card to your hand. |
Mechanical Dragonling | Common | Neutral | 1 | 2 | 1 | |
Mechanical Yeti | Common | Neutral | 4 | 4 | 5 | Deathrattle: Give each player a Spare Part. |
Mechwarper | Common | Neutral | 2 | 2 | 3 | Your Mechs cost (1) less. |
Mekgineer Thermaplugg | Legendary | Neutral | 9 | 9 | 7 | Whenever an enemy minion dies, summon a Leper Gnome. |
Metaltooth Leaper | Rare | Hunter | 3 | 3 | 3 | Battlecry: Give your other Mechs +2 attack. |
Micro Machine | Common | Neutral | 2 | 1 | 2 | At the start of each turn, gain +1 Attack. |
Mimiron’s Head | Legendary | Neutral | 5 | 4 | 5 | At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. |
Piloted Shredder | Common | Neutral | 4 | 4 | 3 | Deathrattle: Summon a random 2-cost minion. |
Piloted Sky Golem | Epic | Neutral | 6 | 6 | 4 | Deathrattle: Summon a random 4-Cost minion. |
Poultryizer | Common | Neutral | 1 | 0 | 3 | At the start of your turn, transform a random minion into a 1/1 Chicken. |
Repair Bot | Common | Neutral | 1 | 0 | 3 | At the end of your turn, restore 6 Health to a damaged character. |
Screwjank Clunker | Rare | Warrior | 4 | 2 | 5 | Battlecry: Give a friendly Mech +2/+2. |
Shadowboxer | Rare | Priest | 2 | 2 | 3 | Whenever a character is healed, deal 1 damage to a random enemy. |
Shielded Minibot | Common | Paladin | 2 | 2 | 2 | Divine Shield |
Siege Engine | Rare | Warrior | 5 | 5 | 5 | Whenever you gain Armor, give this minion +1 Attack. |
Sneed`s Old Shredder | Legendary | Neutral | 8 | 5 | 7 | Deathrattle: Summon a random legendary minion. |
Snowchugger | Common | Mage | 2 | 2 | 3 | Freeze any character damaged by this minion. |
Soot Spewer | Rare | Mage | 3 | 3 | 3 | Spell Damage +1. |
Spider Tank | Common | Neutral | 3 | 3 | 4 | |
Target Dummy | Rare | Neutral | 0 | 0 | 2 | Taunt |
Unstable Portal | Rare | Mage | 2 | Add a random minion to your hand. It costs (3) less. | ||
Upgraded Repair Bot | Rare | Priest | 5 | 5 | 5 | Battlecry: Give a friendly Mech +4 Health |
V-07-TR-0N | Legendary | Neutral | 8 | 4 | 8 | Charge, Mega- Windfury (Can attack four times a turn.) |
Warbot | Common | Warrior | 1 | 1 | 3 | Enrage: +1 Attack. |
Whirling Zap-o-matic | Common | Shaman | 2 | 3 | 2 | Windfury |
Zoobot | Common | Neutral | 3 | 3 | 3 | Battlecry: Give a random friendly Beast, Dragon, and Murloc +1/+1. |